Doc Scratch (
docfoul) wrote in
triple_d_ooc2012-01-16 09:23 pm
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Party at Extended-Billiards-Allegory Mansion?
Some of you might know I've been toying around with an event idea for some time. I even made an IC post about it today LOOK AT THAAAAT WHOOOOA. A-Anyway, I don't even know if I have permission for this yet, but I figure it's about time to explain this properly in a place where most people will see it! God knows time shenanigans are confusing enough without throwing Plurk into it. :V
Mr. Cueball Head here is affiliated with a gang called the Felt. They're all billiards-themed and, more importantly to this, all have some sort of mastery over time. Their base of operations is a huge mansion and this is where ~*~PARTY TIME~*~ will take place!
It can be a relatively normal off-world party if you want it to - it's a large, elegant mansion, Scratch, being an excellent host, will be sure to provide plenty of food and drinks, and it even has a game room where you can play card games, cue sports, and other stuff to your heart's content! It does have a few peculiarities, though, like...
... J-Just keep in mind all this weirdness will most likely necessitate mod permission. ;; how do i say things
Also! I realise this is a lot of weird stuff to dump in here, especially if you're not familiar with the canon, so please, ask any questions you have!
Mr. Cueball Head here is affiliated with a gang called the Felt. They're all billiards-themed and, more importantly to this, all have some sort of mastery over time. Their base of operations is a huge mansion and this is where ~*~PARTY TIME~*~ will take place!
It can be a relatively normal off-world party if you want it to - it's a large, elegant mansion, Scratch, being an excellent host, will be sure to provide plenty of food and drinks, and it even has a game room where you can play card games, cue sports, and other stuff to your heart's content! It does have a few peculiarities, though, like...
- A thousand clocks, all ticking and not all synchronised. Hopefully you'll get used to the ambient sound before you go nuts.
- A room with what appear to be effigies of... people wearing snooker-themed hats (members of the Felt, in actuality); all are in different states of repair, and some may be scorched and practically destroyed. This room also contains a huge multicoloured overcoat that may very well rip and tear before your eyes.
- Also, it's really, really green.
- Itchy: can slow down time around him, effectively appearing to have super-speed. Doesn't have the best reaction time or coordination, though.
- Doze: can slow down time... for himself... effectively appearing super-slow... Look it's totally useful when he's being pressured or tortured or whatnot.
- Trace: can see people's "past trails," kind of like... a visual representation of the path you've taken in the past. Basically, he always knows where you've been.
- Clover: is very lucky, very adorable and helpful if you can solve his devilish time-based riddles.
- Fin: can see people's future trails - Trace, but in reverse. If he follows your future trail to the end, he essentially knows where you'll die.
- Die: aah, this is an interesting one. He has this voodoo doll and a set of pins corresponding to different people; by sticking a pin in/removing it from the doll, he can travel to a timeline where the corresponding person is dead. Anybody who comes into possession of the doll will be able to use this power - all you need is a pin for the person you're thinking of.
- Crowbar: has a... crowbar with the ability to neutralise temporal artifacts and their effects on a timeline. Very useful when the Weird Time Shit gets out of hand, and like the doll, anyone who has it can use it.
- Snowman: if you kill her, you destroy the universe. Do you want to destroy the univ-- oh shit Kefka
- Stitch: the gang's tailor, he's the one you'll find in that place with all the effigies and the coat. By repairing the effigies, he can heal any injuries on the person they correspond to. You can have your very own effigy made, too!
- Sawbuck: getting into a fight with him isn't very advisable - if you injure him or vice-versa, you+him+any of the involved if you're like, I dunno, group-pounce-stabbing him or something will be transported to an entirely random point in time. This is a completely wildcard thing.
- Matchsticks: can travel through time using fire as a portal, which is actually really damn awesome.
- Eggs: Moron. Possesses an egg timer with which he can travel one hour back in time, make an indefinite number of copies of himself, and basically create a living nightmare for anyone who hates time travel. Often involves the next member in his tomfoolery.
- Biscuits: Moron+1. Can close himself in his oven to travel to the future at the astonishing rate of one second per second.
- Quarters: long story short, he has a bunch of coins with different numbers on each side and the Felt flip these coins and they can switch places instantly WHOOP.
- Cans: he can literally punch you to next week. I guarantee you I am using the word "literally" as it should be used. He can also punch you to an entirely different calendar.
... J-Just keep in mind all this weirdness will most likely necessitate mod permission. ;; how do i say things
Also! I realise this is a lot of weird stuff to dump in here, especially if you're not familiar with the canon, so please, ask any questions you have!
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PROBABLY HELP ME OUT WITH THIS ON AIM LIKE... LATER... I am so terrible at this.
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a million kefkas fighting a billion felts
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ahhhhh well. JUST DO WHAT YOU WANT YOU KNOW. no regrets
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what if scratch set up some sort of party game for people to play that would give them a reason to wander around and get caught up in time shit? pin the tail on the donkey two days ago, sort of thing. If this happens homura is so there, probably against her will, and probably with guns.
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And heee, that sounds great. It could have been someone else to set it up too, since time isn't really Scratch's domain? Anyway aaaah ;u;
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W-WELL THEN